It really got shafted with the loss of abilities in this game. Competitively, tanky Pokémon are surprisingly effective at whittling down enemies over time. Debut In the Pokémon Adventures manga Ivysaur Bulbasaur Sceptile Deerling A seed is planted on the foe. An interesting option when compared to its Kantonian counterpart, it has really no reason outside of maybe living a hit from a non-Shadow Ball Psychic type and then maybe managing to get a kill in return… somehow. Don't underestimate either of these adorable Pokémon, though! Rhydon is the more popular choice due to coverage and strength, but they both are extremely similar. Sludge Bomb is optional if Clefable really does end up being on a lot of teams and to beat other Grass types, but it will be the best at its job. While it is true that Mega-Blastoise can do everything this set does but better, it really focuses more as an offensive Mega, while Blastoise is good for many different types of teams.
Otherwise, the player can come back after acquiring enough Pokemon. Dazzling Gleam can be put over Shadow Ball if you want to hit Dragon types harder. Its design is flawless, it captures the essence of Meltan while also making it completely bad-ass. This aside, Vaporeon works really well as a bulky water and a stall Pokemon. The problem is setting this Pokemon up, which often requires it to be out against Muk as long as it is not carrying Fire coverage. It lost Rapid Spin, like all others in the game, so it cannot keep hazards off the field…but with Stealth Rock, it can put them on the field.
It does not have access to Nasty Plot, which means it has to use Calm Mind to boost. Bulk up is necessary to raise its Attack and let it do damage: +2 Jolly Lv. Those are both gone, however. That being said, one has to keep that Pokemon around. Sappy Seed creates the Leech Seed effect, and with enough bulk to set up a Substitute against anything slower than it, it can whittle the entire metagame with passive damage. It also walls the only viable Fairy type, Clefable. Still a very decent Pokemon, but now, it is useless for truly breaking teams.
This being said, after a Calm Mind or two, not much can beat this, including its checks. With fewer Pokémon and a streamlined system that doesn't feature Abilities and held items, these games focus on basic battling skills. It loses out on good support coverage and Freeze Dry as a way to hit Water types. Playing the long game has a high success rate, as most players aim to hit hard and fast. Plan on bringing Razz Berries to improve the catch rate, and if the player has access to them already, higher level Pokeballs like the Great Ball. The one thing going for Jolteon is that it outspeeds +1 Adamant Mega Gyarados, but it is badly walled by anything with any Special Bulk, or any Ground Types.
It is slower than Golem, so Rhydon must be wary of it. Veevee Volley - Partner Exclusive Move Stats Move Power Type Effect Veevee Volley Varies Power changes depending on Friendliness, never misses Move Strength Depends On Partner Relationship Veevee Volley is Eevee's Exclusive Move that changes its strength depending on your relationship with your partner Pokemon. The benefit, though, is that they will boost all of a Pokémon's stats with just one piece! It is a decent Pokemon that can help beat opposing Venusaur, since Psychic hits it for Super Effective damage; however, it must be wary of Sludge Bomb sets, as the Super Effective damage will come right back. However, there is a bit of a trade-off, since most Natures will boost one stat while hindering another. If being speedy is not your thing, Arcanine can cripple most unboosted physical attackers with Will-o-wisp. Not the best spinner by any means, it has decent defensive stats, allowing to spin on almost everything.
I'm not sure if it's optimal but that was my take on it all. As you might imagine, these Candies can only be given to the Pokémon they're named after or that Pokémon's evolved forms. Still, Kangaskhan is very bulky, has means to set up, and carries the super useful Sucker Punch as coverage. In addition to the stat increase, some Pokémon will undergo a change in types when they Mega Evolve. Alas…it does not get it and so it has to rely on its bulk and mediocre Special Attack to fire off what is a nice movepool, but potentially risky if you want the more inaccurate but higher power moves.
The addition of Z moves would mean it essentially gets one chance at a Nasty Plot boost. Gengar also has Thunderbolt to hit Water Types. If the first encounter in the area is a Double Battle in dark grass, the player may choose which of the two Pokémon they would like to catch. Alakazam, Gengar, Mega Gyarados, Mega Blastoise, Venusaur, and Zapdos all pressure this Pokemon immensely, forcing it to either take massive damage too often, or run an offensive set. The best option it has is to use Magnet Rise on Ground types and then beat them with Flash Cannon. Right now im rocking all four move slots on the eevee moves: grass, water, psychic and dark. It has to rely on its average bulk to set up Screech to break through anything that might resist Headbutt and Power Whip.
When the seed hits it, it sprouts vines that tie up the opponent. It is the second best Ghost type, and has the same or similar function to Gengar. U-turn lets it pick up momentum against possible switch-ins. It even lost out on Wild Charge for coverage. It should be noted that this is walled by quite a lot of Pokemon, but once those checks are clear, Rapidash is extremely dangerous at +2 Speed. Using them is essentially using only 5 Pokemon on a team of 6. Chansey has to beware of Taunt users such as Mega Gengar and Mega Gyarados as Chansey can get shut down immediately.